List of maps to include in a packaged build Do not do this, instead, create an entirely new, empty C++ or Blueprint based project, and then use theĬook everything in the project content directory (ignore list of maps below)Ĭook all things in the project content directory.Ĭook only maps (this only affects cook all)Ĭook only maps (only affects the cook all flag).Ĭreate compressed cooked packages (decreased deployment size).ĭo not include editor content in this package may cause game to crash/error if you are using this content When you first start working on your Android based mobile project, you might be tempted to use an existing project as a base to work from or create a new project that has the Starter Content enabled. ![]() In the following guide, we will cover steps you can take to help reduce your projects final package size to be as small as possible using nothing but the tools provided to you in the UE4 Editor. ![]() No matter what platform your UE4 project is targeting, reducing the size of the packaged game can be challenging. ![]() Selecting which Content to Package or not Package
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